“There is an inverse relationship between control and trust — the more you give away, the more of the other you expect back in return.” How to design for cloud: 1. Design a cloud computing experience that becomes invisible. 2. Open ID: Helps meet our goal of ensuring our users gave the moest efficient experience possible. Best [...]
Doing a talk on this: Jacob Nielson said: Quality assurance impacts the user experience: when things don’t work, users question their understanding and develop superstitions and inefficient workarounds. Business process, system intelligence, ideal workflow scenarios, overall testing and user interface design are aspect of UX and QA that contain much more overlap than meets the eye. We’d like to [...]
“Designers have the ability and the training to harness the tacit knowledge of the unconscious mind rather than being limited to working with explicit knowledge. This makes them good at synthesizing complex problems with large numbers of constraints. It also makes them bad at explaining or defining what they are doing or thinking. They will describe [...]
On my current client, I have been encouraging a weekly project download between our team and the stakeholders, much like a showcase. The current status has a pretty heavy dev focus, since we are working from the ground up and setting up the environment. Therefore, it felt necessary to schedule a weekly stakeholder meeting to remind them why the [...]
My fellow co-worker, and well respected friend wrote this great paper on testing with 3 users. I am currently conducting testing and really appreciate these findings! Thanks Francisco! FRANCISCO MARTIN EXPERIENCE DESIGN – ENTREPRENEURSHIP BLOG ABOUT ME Usability Testing during Iterative Design: Why you only need to test with three users. December 13, 2012 Testing [...]
So much of agile software development is a paradigm for other working models. User stories and short stories are a great example of a synonymous paradigm. They say a good story is like a circle with a starting point and ending point. It has a beginning, middle and end. Some stories end up in the same [...]
Contraints and opportunities make my job exciting. Every client I work with has a different challenge, set of contraints and capacity for opportunity. This particular client not only builds software, but they write firmware and then manufactures the devices that the software uses. Talk about addressing the experience!
By Riley Graham Published: May 7, 2012 “I’ll describe the event from my perspective, and hopefully, talk you into attending next year!” From February 1st through February 4th, Dublin, Ireland, hosted about 800 interaction design fanatics from all around the world. Over four days at Interaction12, there were 15 workshops, 6 keynotes, and more than 80 presentations. [...]